
Far to the northm beyond the busy shipping lanes of the Viridian Sea lies the island of Narthyn. This wooded northland isle has a language that has traveled farther than most of its people, their ancient connection to the land having helped turn back generations of invaders. Foreign ships crowd its timber ports, smoke rises over orchards and village roofs, and roads wind through dense forests tended by generations of human hands. Travelers along the inner village paths find warm hearths, local markets, and hosts who want to know where they have been—and what news they bring. Those who follow the River of Deep Sleep to the sea find one of humankind's oldest cities, Jaakkola.
Here, history is a public trust. The honored Kantari preserve the stories of their communities: old agreements, bitter quarrels, acts of courage, and names that might otherwise disappear. Faiths come and go, brought by foreigners to Narthlyn's shores, but no religion supplants the enduring reverence for the land held by these people.
Tidal marshes, crowded harbors, wooded uplands, and villages where an outsider’s arrival becomes everyone’s business. Follow disputed histories, explore the island’s mist-shrouded interior, and build friendships worth fighting for. But these are old lands, rooted in primordial forces and mysterious beings. "The land owes no traveler passage" is not a casual reminder; it's a fact of life for those who leave the established pathways. There ARE monsters here.
Narthyn offers a land of intimate mysteries, dangerous journeys, and communities whose futures you can change.